Lava?

deadsource

L3: Member
Jul 11, 2011
121
55
No. Fluids only came with Portal 2.
 

SethBreloom94

L1: Registered
Jun 15, 2011
6
3
If you need a base to work from, the map pl_volcanic might help you out. It's a custom map that got first place in the dynamic payload contest.

I really like the idea of an advantageous route filled with lava and with a healthkit in the middle. Players can go through without losing too much health, but still have to think twice. Pyros get an interesting mechanism for shortcuts (though they still take damage while in the lava.) It also can create slightly less condemning death pits.
 
T

The Asylum

Yes, but when he says "works like water" he means as in actions. You can jump into, swim in it, etc. But you'll need a trigger_hurt to set the burning.

While we're on that note, put a trigger_multiple brush above that trigger_hurt, and send !activator an igniteplayer output. That way, when people jump out of the lava, they'll be on fire.
 

KingOfSpace

L1: Registered
Jan 18, 2013
22
0
is it possible to force the player to slow down within a trigger? (to simulate viscosity)

Thanks, I'll def take a look at pl_volcanic.
 
T

The Asylum

You could try a trigger_push set to slightly push downwards, that's the best I can think of