Joining water brushes?

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Open Blade

L420: High Member
Nov 30, 2007
439
34
Kind of an odd question but I thought it was possible to join 2 water brushes together along a common edge if the depth was the same. I have 2 water brushes in my map that are the same height but one brush is more narrow, as it goes down a pipe. It looks the same from top where the water texture is applied but on the nodraw sides, when I try to swim through from one to the other the nodraw side blocks me.

Any way around this?
 

grazr

Old Man Mutant Ninja Turtle
aa
Mar 4, 2008
5,441
3,814
You're using func_water_analogue? Both brushes are a part of the same entity? This does sound very strange..

Do you have a screen shot of the scenario?