Moving Objects

JrTheDragon01

L1: Registered
Jan 13, 2012
20
1
Is it possible to fire an event to move a given entity/object to a given position, and/or with a given rotation?
Or would it be necessary to parent it to another entity in the given position, and then use SetParentAttachment to move the given entity to this point, before parenting to another object to move to the next position?
Another alternative I was considering is parenting it to a payload cart entity travelling along a defined path, but I don't have much knowledge of how this would work, whether it would mean having to change the gamemode, or what.
 

Fish 2.0

L6: Sharp Member
Nov 22, 2012
324
262
And trains!

Or saws.

Or both.

You could have parents of parents in a big chain, like this:

Untitled.png


It's confusing, but when you understand how paths and parenting works you should be able to grasp it.
 
Last edited:

GPuzzle

L9: Fashionable Member
Feb 27, 2012
638
414
In a windmill-like fashion.
 

henke37

aa
Sep 23, 2011
2,075
515
Just use a func_tracktrain already.