I know valve have blocked basically all client commands from being executed from the server
I'm trying to build an achievement/idle map for my idling community, i want the map to force the clients to attack at set intervals (every 1 second for example)
I've managed to achieve this with a point_clientcommand, this works when the map is run locally, but obviously due to the valve imposed restrictions it wont work when the maps running on my server.
So now i direct your attention to a (horribly made) idle / achievement map here:
http://gamebanana.com/tf2/maps/162185
this map, when run on a server, gives you the option to "press f5 to autofire, press f6 to stop autofire"
so this tells me it must be possible, but how?
any help / nudge in the right direction would be much appreciated
-Pendaz
I'm trying to build an achievement/idle map for my idling community, i want the map to force the clients to attack at set intervals (every 1 second for example)
I've managed to achieve this with a point_clientcommand, this works when the map is run locally, but obviously due to the valve imposed restrictions it wont work when the maps running on my server.
So now i direct your attention to a (horribly made) idle / achievement map here:
http://gamebanana.com/tf2/maps/162185
this map, when run on a server, gives you the option to "press f5 to autofire, press f6 to stop autofire"
so this tells me it must be possible, but how?
any help / nudge in the right direction would be much appreciated
-Pendaz
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