Hi. In my map, I wanted to give intel carrier crit boost. I dont know if this can be done other way, but I figured out that I can use these for this purpose:
For all I know, they are pickups that gives people crits for a few seconds if they pick them up. So I could make use of env_entity_maker and spawn them exactly at intel's postion every few seconds when the flag is up.
Exept I don't know the entity names. I checked out everything in "Dynamically spawned entities" on developer.valvesoftware.com, and there is nothing that sounds like "item_crit_pumpkin_event". Of course, this is no evidence since the entity list clearly lacks a few other entities that has benn proven to exist in TF2, but I realy dont know if that entity will work outside of halloween mode. So, anyone knows how that thing is called?
For all I know, they are pickups that gives people crits for a few seconds if they pick them up. So I could make use of env_entity_maker and spawn them exactly at intel's postion every few seconds when the flag is up.
Exept I don't know the entity names. I checked out everything in "Dynamically spawned entities" on developer.valvesoftware.com, and there is nothing that sounds like "item_crit_pumpkin_event". Of course, this is no evidence since the entity list clearly lacks a few other entities that has benn proven to exist in TF2, but I realy dont know if that entity will work outside of halloween mode. So, anyone knows how that thing is called?