No, i just want to see how big is the "pit" area is, so that i can use the measurements for my map.There's already an example mvm map in the sdk right? I'd imagine that'd be a much easier way to learn how to learn by example instead of wading through a completed map
Guys, i have 2 more questions :
1.How do you get a sense of how big an area is in tf2 while corresponding with the area‘s size in hammer ?
2.In Alpha, is it fine to not use thing like 3d backgrounds and skyboxes ? you know, to save time.