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Digaag Wa Riz
I have a question for someone or everyone. I understand that there can be an outline for the intelligence cases and payload carts that highlight where they are in a map even through walls. I want to ask if I can apply this glowing outline to other things.
Specifically, I am creating a CTF map in which BLU and RED must get the intel from the opposing team's base, and then ride a gondola back to their base. I would like the gondolas to have this glowing outline on each of them. What I would prefer is that they don't have this outline but are lit dynamically as they move from the interior of each base (which is in a not-so-bright room) to outside (which is bright). My main problem is that each gondola is shaded as it is spawned and will not be shaded as it is hit by lights of varying intensities and directions.
Specifically, I am creating a CTF map in which BLU and RED must get the intel from the opposing team's base, and then ride a gondola back to their base. I would like the gondolas to have this glowing outline on each of them. What I would prefer is that they don't have this outline but are lit dynamically as they move from the interior of each base (which is in a not-so-bright room) to outside (which is bright). My main problem is that each gondola is shaded as it is spawned and will not be shaded as it is hit by lights of varying intensities and directions.