Adding effects to players

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Scatter

L1: Registered
Dec 12, 2012
10
1
Would there be anyway I could add crits to a player, overheal them or something along those lines?
 

Seba

DR. BIG FUCKER, PHD
aa
Jun 9, 2009
2,364
2,728
For crits, use the command addcond 11 (at least I think it's 11). However, this requires cheats and a point_clientcommand entity. As for overheal and other advanced effects, I think you need SourceMod on your server.
 

Scatter

L1: Registered
Dec 12, 2012
10
1
So cheats would have to be enabled to have crits turned on?
And I meant turned on by something like a trigger.
 

Seba

DR. BIG FUCKER, PHD
aa
Jun 9, 2009
2,364
2,728
A trigger would send an input to a point_clientcommand, which would then add crits to the player, clientside. This could most likely be exploited, so I suggest just using SM.
 

Scatter

L1: Registered
Dec 12, 2012
10
1
When I send the input to the point_clientcommand, would the 'addcond 11' go in the override parameter box?
(Sorry, I'm relatively new to mapping)
EDIT: Nevermind, got it. Thanks.
 
Last edited:

Untouch

L4: Comfortable Member
Jan 25, 2010
187
48
You can use the addoutput input to overheal.

Set it to !activator and with health to 1000 or something.