- Aug 30, 2009
- 89
- 1
Hey guys, I'm trying to make ice blocks float in a river a long with another prop go along a conveyor belt. I have func_traintrack and path_track set up according to a couple of tutorials. For some, reason when I'm testing my map, all the ice blocks (made from brushes) and my props (dynamic) are starting in a completely different area going along their given path_tracks. They are all not in different areas though, all func_traintracks are all huddled in the same spot.
I checked their origin and the coordinates aren't saying that they are at the spot they are huddling around. Any suggestions on what I'm doing wrong?
I checked their origin and the coordinates aren't saying that they are at the spot they are huddling around. Any suggestions on what I'm doing wrong?