Extra Entities being added in?

Oct 6, 2008
1,947
445
Doing a payload map on compile I'm getting all these MvM entities being added in and they aren't needed or are they part of the new game structure?

Can I keep them from being compiled? I'm trying to keep my count down to under 1000.

Thanks

here's what's being added in:

'CTFTeam'
'CTFTeam'
'CVoteController'
'CMonsterResource'
'CMannVsMachineStats'
'CTFGameRulesProxy'
'CTFPlayer'
'CTFPlayerResource'
'CTFTeam'
'CTFTeam'
CTFObjectiveResource'
 

A Boojum Snark

Toraipoddodezain Mazahabado
aa
Nov 2, 2007
4,775
7,669
These looks like entity classes... you're seeing these in the console via command? I'm pretty sure there is nothing you can do about them since they are code-generated at runtime for the core of the game to function. and really, if ~10 edicts will make or break your limit, there is probably something else you can cut down on.
 
Oct 6, 2008
1,947
445
currently map is 1021 entities and trying to get it under 1000 to maximize stability for 32 players unless you think I'm good and yes seeing them under cl_showents
 
Oct 6, 2008
1,947
445
Thanks - I know the old limit was 1600 and was running into issues at around 1400 with 32 players.

So I really wanted to keep it down this time around.