- Oct 6, 2008
- 1,947
- 445
Doing a payload map on compile I'm getting all these MvM entities being added in and they aren't needed or are they part of the new game structure?
Can I keep them from being compiled? I'm trying to keep my count down to under 1000.
Thanks
here's what's being added in:
'CTFTeam'
'CTFTeam'
'CVoteController'
'CMonsterResource'
'CMannVsMachineStats'
'CTFGameRulesProxy'
'CTFPlayer'
'CTFPlayerResource'
'CTFTeam'
'CTFTeam'
CTFObjectiveResource'
Can I keep them from being compiled? I'm trying to keep my count down to under 1000.
Thanks
here's what's being added in:
'CTFTeam'
'CTFTeam'
'CVoteController'
'CMonsterResource'
'CMannVsMachineStats'
'CTFGameRulesProxy'
'CTFPlayer'
'CTFPlayerResource'
'CTFTeam'
'CTFTeam'
CTFObjectiveResource'