- Jan 6, 2008
- 2,289
- 1,372
You know the alert that you can hear when the payload is nearing the final cap of a stage? On my map, this alert just keeps going after the round is over, still playing next round. In addition, when the point is capped, the start of the alert appears to loop itself over and over again (but this ends when the next round starts).
How do I stop this?
I've read the tutorial on the Valve wiki, and I'm sure my problem has to do with my final point. The problem is that in this guide, the description for what to do with the final cap is completely useless. It basically tells me that "the final cap is like the middle cap but you have to do something different and disable some stuff with these entities" (my words). Which doesn't give me a clue as to how to set up the point properly.
EDIT: That should be "never" in the title, not "newer". :|
How do I stop this?
I've read the tutorial on the Valve wiki, and I'm sure my problem has to do with my final point. The problem is that in this guide, the description for what to do with the final cap is completely useless. It basically tells me that "the final cap is like the middle cap but you have to do something different and disable some stuff with these entities" (my words). Which doesn't give me a clue as to how to set up the point properly.
EDIT: That should be "never" in the title, not "newer". :|
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