Moving cloud texture?

skyride

L1: Registered
Nov 13, 2012
1
0
Hey guys,

I know this isn't exactly maps related, but I thought this would probably be the best place to ask! I'm working on a few little filler videos for various competitions we're casting at VanillaTV, and I've got a small clip I'm doing in SFM.

I'm using pl_upward, and what I'd like to do is having some white clouds slowly floating by in the sky. It doesn't have to be a true sky texture that can fill the whole 2D skybox, just something I can put inside the 3D skybox and animate to move that'll look decent.

Is there any texture, custom or otherwise that would fill this role well?

Cheers, Adam

edit: I sincerely apologise and have just realised this is the wrong forum section, please move it to wherever is most relevant. Done! --yyler
 
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EArkham

Necromancer
aa
Aug 14, 2009
1,625
2,773
What you're looking for is a model called props_skybox/skybox_dome03. There's a front, mid, and back variant; just pick whatever has the clouds on it you like.
 

grazr

Old Man Mutant Ninja Turtle
aa
Mar 4, 2008
5,441
3,814
2fort has moving clouds, it uses clouds with an alpha on the inside of a rotating cylinder. I suppose you could use a scrolling texture, but this way you can control the speed.

Func_rotating, IIRC, is broken still. So you'll have to use momentary_rot_button.

I have an example map here: http://forums.tf2maps.net/downloads.php?do=file&id=1728 but it looks like the vmf wasn't included, but nothing a vmex (Nem's tool) decompile wouldn't resolve if you want to look at the I/O's.