Map crashes TF2 ... only when I choose a team o.o

Burnout6010

L5: Dapper Member
Oct 14, 2012
207
67
As the title says, my map crashes TF2 but only when I choose a team.
If I disable "Game Logic" visgroup, the map runs fine (but of course, lacks pretty much everything)
For info, it is a Payload map, Tug O War to be precise so it requires a lot of entity work, but the compile window doesn't say that it is too much nor does Interloper error check

Thanks
 

Burnout6010

L5: Dapper Member
Oct 14, 2012
207
67
I have identified the source of the problem... apparently, when the team_train_watcher tries to render the path on the HUD, the game freezes and that's it. I have no idea how to fix this, do I need to upload the .vmf ?
 

Burnout6010

L5: Dapper Member
Oct 14, 2012
207
67
OH GOD I FINALLY FIXED THIS AFTER 3 HOURS . _.
The problem was a tiny error in the path_track connections, it went unseen until now

Close this if you want
 
Last edited:

grazr

Old Man Mutant Ninja Turtle
aa
Mar 4, 2008
5,441
3,814
You know, i'm not even sure on our necro-thread policy. I always went with the idea of keeping all discussions in one place so everyone has all the information in one place.

Glad you got it fixed.