MVM Ditch

A B.A. Survivor

L1: Registered
Jun 17, 2010
29
0
This is just an attempt to understand MvM map and gameplay design.
Included is a mission (Frozen Bolts), which you have to put into "team fortress 2/tf/scripts/population" (If you don't have a population folder, create one.)
Load up the map, then open the console with ` and type "tf_mvm_popfile mvm_frozen_bolts".
I have no idea how anything works with other players, since I've only had 1 person (me) on it at any time.
I also have no idea if my mission works well at all, either.
 

Freyja

aa
Jul 31, 2009
2,994
5,813
If you name your .pop file the same as your map filename, it'll load automatically with the map.
 

_FR_Starfox64

L1: Registered
Sep 30, 2012
12
1
You may play a little bit with the sculpt tool on the brushed and put a higher scale on the rock textures.
Anyway it looks fine but little.
 

GPuzzle

L9: Fashionable Member
Feb 27, 2012
638
414
For some reason, I read the name as MVM Bitch.
What the fuck is wrong with me?!
 

ROFLsnakes

L2: Junior Member
Apr 24, 2012
72
5
rock walls need some texture work.The wood also could use some work,to me it seems a bit off.Not sure what it is though.Also seems a bit compact, but nothing wrong with that-more action! nice job though!