2 Problems.

LeChris

L1: Registered
Sep 9, 2012
32
0
1. I got portal 2 props they work well just... look everything looks fine but in-game these stairs (selected ones) are ghosted you just walk and pow one stairs are not even real model and you fell down... should i change to other ones or add playerclips around it?

1ImKU.jpg


YzP8P.jpg


ok2dh.jpg


2. Portal 2 cubes. simply dosen't apear in-game i have no idea why and i really need it for map :/

WeKWw.jpg


p1Ts6.jpg
 

Tarry H Sruman

Large Orphanage Proprietor
aa
Jul 31, 2011
872
1,021
I'm going to avoid the obvious comments and answer your questions.

Those stairs I'm guessing don't have collision models. You can either use a different model or use playerclips.

The cubes can only be placed as physics props. Either make them prop_physics or, if you need them to not move, prop_dynamic_override.
 

LeChris

L1: Registered
Sep 9, 2012
32
0
I'm going to avoid the obvious comments and answer your questions.

Those stairs I'm guessing don't have collision models. You can either use a different model or use playerclips.

The cubes can only be placed as physics props. Either make them prop_physics or, if you need them to not move, prop_dynamic_override.

Thank you.
 

henke37

aa
Sep 23, 2011
2,075
515
It would have been obvious what the error was with the cubes if you had bothered reading the error messages in the console.
 

Fruity Snacks

Creator of blackholes & memes. Destroyer of forums
aa
Sep 5, 2010
6,394
5,571
It would have been obvious what the error was with the cubes if you had bothered reading the error messages in the console.

Some people don't know that those types of errors pop up there. sometimes, there isn't an error in there at all.
 

tyler

aa
Sep 11, 2013
5,102
4,621
In this case, his error would be in the compile log, and it's pretty basic: "prop_dynamic cube001.mdl needs to be prop_physics" or whatever it is.
 

tyler

aa
Sep 11, 2013
5,102
4,621
Yeah, so don't tell them it's sometimes useless? That's the first spot to check for errors, don't discredit it right off.