- Nov 16, 2007
- 1,051
- 150
Nice posters so far btw.
Just put your .vtf in the materials folder in blabla team fortress2/tf/materials or something, if you want, you can create a sub map there "signs", so its team fortress2/tf/materials/signs.
Put your vtf there and a vmt (.txt file renamed to .vmt afterwards):
"LightmappedGeneric"
{
"$basetexture" "signs/nameofyourtexture"
"$decal" 1
"$decalscale" 0.25
"$translucent" 1
"%keywords" "tf"
}
Just put your .vtf in the materials folder in blabla team fortress2/tf/materials or something, if you want, you can create a sub map there "signs", so its team fortress2/tf/materials/signs.
Put your vtf there and a vmt (.txt file renamed to .vmt afterwards):
"LightmappedGeneric"
{
"$basetexture" "signs/nameofyourtexture"
"$decal" 1
"$decalscale" 0.25
"$translucent" 1
"%keywords" "tf"
}