I've noted that no current CTF map has mirror symmetry - rather the bases are perfectly alike. Is there a reason mirror symmetry isn't employed? I have a sketch design that needs the bases to be mirror images of each other.
What I mean by this is say your in the intel room facing two entrances at a right angle, like in 2fort's intel room. In a mirror layout one side would have the entrance on the left and the other on the right. The dimensions would otherwise be identical.
I could see very slight advantages being tweaked out of the handiness of view models, but other than that I don't see how it could affect balance.
Thoughts?
What I mean by this is say your in the intel room facing two entrances at a right angle, like in 2fort's intel room. In a mirror layout one side would have the entrance on the left and the other on the right. The dimensions would otherwise be identical.
I could see very slight advantages being tweaked out of the handiness of view models, but other than that I don't see how it could affect balance.
Thoughts?