Spawn Door Issue

  • If you're asking a question make sure to set the thread type to be a question!

WarmHandSanitizer

L1: Registered
Sep 15, 2012
26
0
I'm currently attempting to make a setup gate act like a spawn door. It's worked somewhat.. but it's got a major problem.

When I walk through the trigger that opens the door (i.e. when I use the door), I hear the whooshing opening sound and I can walk through the door.
However, the door itself does does not appear to open. It looks like i'm clipping through the door as I walk through it.
In addition, I don't think the door closes after opening because I can't hear the closing sound.

I built this setup by modifying one of ABS's setup gate prefabs, but now I'm thinking it might be a better idea to build this from scratch.

Any solutions?
 

tyler

aa
Sep 11, 2013
5,102
4,621
Sounds like you're missing two things. One, the door model isn't properly parented to the func_door, and thus isn't moving. Two, you don't have an OnEndTouchAll > door > Close output on the trigger set.
 

WarmHandSanitizer

L1: Registered
Sep 15, 2012
26
0
Sounds like you're missing two things. One, the door model isn't properly parented to the func_door, and thus isn't moving. Two, you don't have an OnEndTouchAll > door > Close output on the trigger set.

I do have both trigger outputs, but I'll try reparenting.