Team Fortress 2 Update Released

tf2.com

L13: Stunning Member
Jun 16, 2010
1,146
703
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
  • Added new promo items
  • Added replay_name ConVar to set the name of the replay bot
  • Added a notification to Steam Trading when a user's backpack is full
  • Fixed tv_name ConVar not working
  • Fixed non-robot Snipers playing some of the robot Sniper lines
  • Fixed the looping tank sound not playing if it was spawned far from the player
  • Fixed Monoculus health bar not showing when Monoculus spawns
  • Fixed tank destruction effects playing at the map origin
  • Fixed bots not displaying in the server browser properly
  • Updated the localization files
  • Updated Koth_King
    • Added some geometry to hide floating staircases outside of playspace
    • Performance improvements from prop reduction, additional surfaces tagged as nodraw, and reduced overlay counts
    • Fixed some building faces where extra faces were being generated behind windows/etc due to spaces in geometry
  • Updated Mvm_Decoy
  • Updated Mvm_Coaltown
    • Blocked bots from being blasted into the tank tunnel
    • Blocked giants from getting stuck under the stairs in the final pit
  • Updated Mvm_Mannworks
    • Blocked bots from being blasted into the tank tunnel
    • Added nobuild to stairs on center building where Engineers could build out of reach of Sentry Busters
  • MvM changes
    • Fixed a client money display issue when purchasing or selling bottle charges after changing classes
    • Fixed an issue in the Server Browser where replay bots would add to the player count
    • Fixed a bug that would sometimes cause the bomb to get positioned incorrectly when dropped
    • Added safeguards to prevent bots from getting stuck in certain cases
    • Fixed sniper rifle reload upgrade not reducing the time delay from hip shot to scoping
    • Fixed Steel Gauntlet robots failing to destroy minisentries on slopes
    • Fixed the party leader’s mission completions showing in the game lobby instead of your own
  • Community-submitted schema changes:
    • Backpack sounds updated for Rogue's Col Roule, Cozy Camper, Scrap Pack, Professor's Pineapple, Scottish Handshake, Monoculus!, Manniversary Paper Hat, Party Hat, Googly Gazer, Liquor Locker, and Something Special For Someone Special
    • Weapon sound changes:
      • The Pain Train now uses Equalizer sounds
      • The Conscientious Objector now uses Kurkri sounds
      • The Amputator now uses Bonesaw sounds
      • The Solemn Vow now sounds like a wrench
      • The Market Gardener now uses Shovel sounds
      • The Horseless Headless Horsemann's Headtaker now uses the Horsemann's Horseless Headless Horsemann's Headtaker sounds
    • Weapon crafting changes:
      • The Teufort Tooth Kickers and Professor's Peculiarity are now craftable
      • The Cozy Camper, Sun-on-a-Stick, and Sharpened Volcano Fragment are now craftable with tokens
    • Weapon cosmetic changes:
      • Added new styles to the Big Country, Professor's Peculiarity, and Copper's Hard Top
      • The Third Degree now vaporizes enemies on kill like the Phlogistinator and the Manmelter
      • Loosened equip region restrictions for the Whiskered Gentleman, Sight For Sore Eyes, Googly Gazer, and Nine-Pipe Problem
      • The Birdcage, HOUWAR, and Scrap Pack can now get kill assists in Pyroland
      • Updated attribute text to be more clear on the Loch-N-Load, Force-A-Nature, Soda Popper, and Family Business
        • Weapon functionality is unchanged
</ul>

Source: TF2.com
 

Ælement

Comfortably mediocre
aa
Dec 21, 2010
1,481
1,616
Added new promo items
RIVETING+TALE+CHAP+_61f68efd3e90157cf4fa00cc9820567d.jpg
 

Ravidge

Grand Vizier
aa
May 14, 2008
1,544
2,818
Holy shit.
Do I laugh or cry?
 

Wilson

Boomer by Sleep
aa
May 4, 2010
1,385
1,223
I think everyone knows i am the guy that doesn't really mind new items in tf2 but.... what the hell is that?
 

henke37

aa
Sep 23, 2011
2,075
515
Valve seriously needs to say no to developers when they suggest things like this. It's so yellow that it is impossible not to look at it.
 

Jeremy

L11: Posh Member
Oct 24, 2010
829
299
what

Snipers are gonna have a fun time.
 

Trotim

aa
Jul 14, 2009
1,195
1,045
The bug fixes are nice and they implemented some of the community schema fixes, good update in my book

Majority of hats and paints are still dumb, surprise
 

henke37

aa
Sep 23, 2011
2,075
515
I don't think hats change the hitboxes, they aren't supposed to be monstrosities like this.
 

grazr

Old Man Mutant Ninja Turtle
aa
Mar 4, 2008
5,441
3,814
I don't think hats change the hitboxes, they aren't supposed to be monstrosities like this.

No, but it's the equivilant of wearing a beacon that says "OVER HERE, SHOOT ME".

But if you think this hat is "big", may i remind people of the "towering stack of hats".
 

GPuzzle

L9: Fashionable Member
Feb 27, 2012
638
414
No, but it's the equivilant of wearing a beacon that says "OVER HERE, SHOOT ME".

But if you think this hat is "big", may i remind people of the "towering stack of hats".

The Towering Stack of Hats, altough being the beacon is not as shining as this. So people can miss the Towering Pile of Hats, but not this big shining thing.
 

Pocket

Half a Lambert is better than one.
aa
Nov 14, 2009
4,694
2,579
I wish they'd add alternate styles to the Tough Guy's Toque and Pyro's Beanie so I could have one that's orange-and-yellow. Who do I have to whinge at to get that to be a "community-submitted schema change"?
 

henke37

aa
Sep 23, 2011
2,075
515
This thing is on the level of cheating by replacing the player model texture with a solid primary color fill. It's that bad.
 

Dirty Dan

L1: Registered
Sep 5, 2012
10
0
I think Valve is running out of ideas. Now they're accepting every single monstrosity that comes their way. Both hats look ridiculously ugly.

Oh well at least there's a new MvM map to check out.

EDIT: Woops, misread. Well that's a downer.
 
Last edited:

colacan

L5: Dapper Member
Apr 14, 2012
235
85
They are promo items, any idea for which game? They are ugly, that's for sure.