KotH Puzzle

GPuzzle

L9: Fashionable Member
Feb 27, 2012
638
414
Well, this is it. My first map. A Gorge style map ; lighting and things light that were copied from Gorge. Heavily inspired by Viaduct and Lakeside in layout. I am doing the end, AKA setting things like spawns postions, ressuply itens, light, and such.
 
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deadsource

L3: Member
Jul 11, 2011
121
55
Screenshots? Ktnxbai.
 

GPuzzle

L9: Fashionable Member
Feb 27, 2012
638
414
Screenshots and a download would be helpful.

Excuse me sir, have you read that I haven't finished the map yet, but I'm almost finishing it?
 

Jeremy

L11: Posh Member
Oct 24, 2010
829
299
On the bright side, you just reached 100 posts.

Congratulations!
 

Kengon

L1: Registered
Jul 4, 2012
31
4
Not even a few rough teaser screenshots? ;)

The name is intriguing, it'd be really cool to see where you're taking it.
 

GPuzzle

L9: Fashionable Member
Feb 27, 2012
638
414
Not even a few rough teaser screenshots? ;)

The name is intriguing, it'd be really cool to see where you're taking it.

I had no idea of what name should I give the map, so the name is based on my profile name.
But rough teaser screenshots? BLU Spawn is missing, only the play area would be availabe.
Nevertheless, Red Side is looking preety good until now.
 

Jetti

L5: Dapper Member
May 2, 2010
226
111
Just show the bits which you can show, then. Half the time I show off screenshots and I don't even have game ents set up yet. :D
 

GPuzzle

L9: Fashionable Member
Feb 27, 2012
638
414
Just show the bits which you can show, then. Half the time I show off screenshots and I don't even have game ents set up yet. :D

I don't feel ashamed anymore.
 

GPuzzle

L9: Fashionable Member
Feb 27, 2012
638
414
A1 released.
Hoping to recive feedback on such thing.
 

colacan

L5: Dapper Member
Apr 14, 2012
235
85
Those displacements on the ground have some ugly seams. And what is that resupply locker doing there in screenshot 4? And that train tunnel sized hallway that goes in the building there is really dark. And there's a big sightline straight trough the middle of the map, almost from spawn to spawn (If the lockers are spawns)
 

GPuzzle

L9: Fashionable Member
Feb 27, 2012
638
414
Those displacements on the ground have some ugly seams. And what is that resupply locker doing there in screenshot 4? And that train tunnel sized hallway that goes in the building there is really dark. And there's a big sightline straight trough the middle of the map, almost from spawn to spawn (If the lockers are spawns)

Yeah, working on that. Also, I think the koth timer is not working. What coud cause this.
On the displacements, I'm thinking of changing. Maybe change everything. Train tunnel? You mean the place under the point, right? Where is the full ammo pack? Not sure how to light up the thing. The sightline... Any tips? I tested and.. there is a kind of sighline, but due to cover you can't see the other spawn. However, the ramp to the point... is basically a kind of sightline.
Also the lockers are the spawns. The lines on the floor are from the roof.
 
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colacan

L5: Dapper Member
Apr 14, 2012
235
85
That "tunnel" I meant is that giant black doorway in the wall at the spawn. Where does it lead, and why is it so dark? And the spawns are very open, you can be killed while standing in it from both sides.
 

GPuzzle

L9: Fashionable Member
Feb 27, 2012
638
414
That "tunnel" I meant is that giant black doorway in the wall at the spawn. Where does it lead, and why is it so dark? And the spawns are very open, you can be killed while standing in it from both sides.

"Giant Black Doorway"? I mean, my the spawns is unlit, but any tips? And I have to put on a door on the spawn.
Anyway, on the point