New Submission: up_underground_beta

StickFigs

L1: Registered
Feb 3, 2008
5
0
Downloads: A new file has been added by StickFigs:

push_underground_beta2

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push_underground_beta2
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Created by: StickFigs (http://stickfigs.yourconsolesucks.com/)
Mod: Team Fortress 2
Map Type: Push (push_)
Date: 08/02/08
Version: Beta 2

Description:
push_underground is "push" type map where opposing teams must bring the central flag to the enemy's base in order to score.

The map is set in an excavated ancient ruins site where the RED and BLU teams have constructed secret bases within the ruins. Both teams have to try and take the central briefcase containing the cursed crystal skulls to the enemy's capture zone so the curse of the ruins will be bestowed upon the enemy team's base.

How to Install:
Copy the contents of the .zip to your "\steamapps\<username>\team fortress 2\tf" folder and accept the overwrite prompt.

Notes:
- Custom particles for this map will not work correctly if your "\steamapps\<username>\team fortress 2\tf\particles\particles_manifest.txt" does not contain the following:



"file" "!particles/bigtorchflame.pcf"
"file" "!particles/torchflame.pcf"



If particles_manifest.txt does not exist just create it and paste the below into it:



particles_manifest
{
"file" "!particles/error.pcf"
"file" "!particles/rockettrail.pcf"
"file" "particles/smoke_blackbillow.pcf"
"file" "!particles/teleport_status.pcf"
"file" "!particles/explosion.pcf"
"file" "!particles/player_recent_teleport.pcf"
"file" "!particles/rocketjumptrail.pcf"
"file" "!particles/rocketbackblast.pcf"
"file" "!particles/flamethrower.pcf"
"file" "!particles/burningplayer.pcf"
"file" "!particles/blood_impact.pcf"
"file" "!particles/blood_trail.pcf"
"file" "!particles/muzzle_flash.pcf"
"file" "!particles/teleported_fx.pcf"
"file" "!particles/cig_smoke.pcf"
"file" "!particles/crit.pcf"
"file" "!particles/medicgun_beam.pcf"
"file" "!particles/water.pcf"
"file" "!particles/stickybomb.pcf"
"file" "!particles/buildingdamage.pcf"
"file" "!particles/nailtrails.pcf"
"file" "!particles/speechbubbles.pcf"
"file" "!particles/bullet_tracers.pcf"
"file" "!particles/nemesis.pcf"
"file" "!particles/disguise.pcf"
"file" "!particles/sparks.pcf"
"file" "!particles/flag_particles.pcf"
"file" "!particles/buildingdamage.pcf"
"file" "!particles/shellejection.pcf"
"file" "!particles/medicgun_attrib.pcf"
"file" "!particles/item_fx.pcf"
"file" "!particles/cinefx.pcf"
"file" "!particles/impact_fx.pcf"
"file" "!particles/bigtorchflame.pcf"
"file" "!particles/torchflame.pcf"
}



-Please send any bugs you notice to the email on my website

Known Bugs:

- If you download the map from a server the particles might not work until you reset the game
 
Last edited:

Zipok

L2: Junior Member
Jun 26, 2008
96
5
Love the gameplay idea of this map. The hugely exaggerated "DO NOT ENTER HERE -doorway" screenshot just made me laugh. Going to check the map, gonna edit my findings here in a couple of minutes. (10-20)

EDIT: No, I won't. Instead I shall mail you. (IMHO it would be better to let the people post bugs or something here, as then there would not be multiple posts about the same bugs if people happen to find them out.)
 
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