Overlay/Respawn Visualiser Hammer Bug

Eyce

L6: Sharp Member
Jan 13, 2010
370
225
Hey all,

Was wondering if anybody else has experienced the issue of overlays bugging out in Hammer.

They flicker between black and white, which makes it difficult to tell what overlays they actually are.

On top of this, the respawnroom visualiser actually appears as an all white texture, which makes it impossible to even determine where the symbol is on the brush.

If you've had this, what was your fix?

Inevitable question answer: my GPU is an ATI 6770.


Edit: Oh god started thread in the wrong tab, can somebody please move across to Mapping Discussion?

Edit 2: NOTHING HAPPENED DISREGARD THE FIRST EDIT COMMENT
 
Last edited:

Mr.Blob

L8: Fancy Shmancy Member
Jun 12, 2009
573
249
Just switch your 3D viewport to texture shaded or just textured and you'll be okay. (I forget which one is which. I believe Texture shaded is what you want).

texture shaded is what causes the bug, so you just want the standerd textured camera