Alright so after a crap ton of work and some hair pulling out I finally have the alpha version of my map for Star's King Of The Hill mapping contest. Traintown is by far the most intense map I have worked on yet and I have to say that it has turned out beyond my expectations.
Consisting of both open outside areas and close courters inside areas. With multiple ways to access the capture point and areas that cater to different classes Traintown aims to be a map that everyone can enjoy. Please leave your honest feedback and opinions on any and every concern.
A big thanks to my friends Whattageek and Banzai for helping me thoroughly test this map during development. I will also be listing credit to the creators of all of the custom models used in this map once I collect all the names.
Now if you excuse me :sleep:
11/5/12
I've been working on this map over the past few months and it is finally at a place where I think I can release an update for it. Everything should now be textured and I changed/added a few things here and there. The map is far from done as there is still some work I want to do with the lighting, displacements, and the need to fix/work on any concerns anyone may have with it. I will be uploading a video going over it to my YouTube channel but until that is up I have some updated screenshots. This is the most work I have ever put into a TF2 map and all feedback is welcomed. If something is wrong with the map please let me know in detail and leave ideas on how I can fix it.
Consisting of both open outside areas and close courters inside areas. With multiple ways to access the capture point and areas that cater to different classes Traintown aims to be a map that everyone can enjoy. Please leave your honest feedback and opinions on any and every concern.
A big thanks to my friends Whattageek and Banzai for helping me thoroughly test this map during development. I will also be listing credit to the creators of all of the custom models used in this map once I collect all the names.
Now if you excuse me :sleep:
11/5/12
I've been working on this map over the past few months and it is finally at a place where I think I can release an update for it. Everything should now be textured and I changed/added a few things here and there. The map is far from done as there is still some work I want to do with the lighting, displacements, and the need to fix/work on any concerns anyone may have with it. I will be uploading a video going over it to my YouTube channel but until that is up I have some updated screenshots. This is the most work I have ever put into a TF2 map and all feedback is welcomed. If something is wrong with the map please let me know in detail and leave ideas on how I can fix it.
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