Melvin D Engineere
L4: Comfortable Member
- Feb 25, 2012
- 173
- 192
I've uploaded a video of your map in a7 form, the one with the non-solid walls:
These walls are fake!
These walls are fake!
Hngh.I've uploaded a video of your map in a7 form, the one with the non-solid walls:
These walls are fake!
Oooooh I did that now and I have practically no idea what it did, but it worked. Thanks!About those detail props: Did you set the detail type and detail file settings in Map properties to the ones from Sawmill? Because if you keep them at 2fort, the details props won't work. Just a guess though.
For no reason, Sanitarium kinda remembers me of a bathroom.
I hope you're referring to the word and not the map.
Nope, making a good map is harder. I checked. It's definitely harder.One thing that a lot of mappers struggle with (including myself sometimes), is letting go of a project and moving on.
It might be hard to make a good map, but it is even harder to say "Okay, this is best I could do. I learned a lot, time to move on and apply what I learned to a new map."
I will detail it as well, but yeah, I will.Every versed mapper here has lost interest in their project at some point or another. The orphan map repository has been open only a week or so, and it's already flooding with unfinished maps.
Write down everything you learned and hope to change about Sanitarium and start fresh (and I don't mean on a Sanitarium remake - take the concepts with you and leave the specifics). You'll see how you've grown almost as soon as you start.
Well.. You can find it by clicking the second of the giant pictures right on the front page, or by browsing down to the 'showcase' section of the forums, where it's placed between 'Models & Textures' and 'Request Area'.Where can I find this orphan map repository?
Wow, that is not even something I ever noticed. I think Im blind guys.