*Late gameday bump*
The major problem I'm having right now, with this map, is probably the lower area, and the flank route under the point. These areas were rarely used, and only a few players knew about the flank route's existence.
The lower route also created a lot of flanks for the enemy, which could easily sneak behind the enemy lines.
So basically, either should I remove the lower area or/and the flank under the point, make their appearance more clear to the players or something completely different. Still working on a solution.
Also, it seemed like it could be a little too hard to cap the point sometimes. Going to lower the time it takes to capture the point.