How to add custom props?

Shallwe

L1: Registered
Jul 16, 2012
9
0
I already now how to make a "source model" but i´m not sure how to add a custom prop in the hammer/map, where i put my model for be able to open it on hammer? did i need a packer for put the model into the map file? -Sorry my english-
 
Last edited:

Hype

L1: Registered
Jul 18, 2011
11
8
You need to put your models in the tf/models directory, probably in a new folder for organization. Assuming you've done that (and hopefully tested it in model viewer) make a new entity, prop_static or whatever you need, and go to its properties and change the World Model property to your model.
 

Pocket

Half a Lambert is better than one.
aa
Nov 14, 2009
4,696
2,580
And make sure the model is set up to look in /materials/models/whateveryoucallyourfolder/ for the texture files, which is of course also where you should put them.
 

MoonFox

L10: Glamorous Member
Mar 17, 2015
739
74
This post may be old but: i'm having a loading error, I cant seem to get the models loaded into hammer
 

MoonFox

L10: Glamorous Member
Mar 17, 2015
739
74
YES, I GOT IT WORKING...
check your custom folder's readme.txt for future reference