Looks pretty cool, but I can't help but feel it might be a bit too dark.
Also, the capture area looks like it could be easily missed. Why is it upside down?
Hehe, because its just element of decoration ^^. thx and i guess i will not do anything more with this map, i guess its not worth at all.
No, don't quit! Put up some more screenshots, work on the map and enter it into a gameday. It may well turn out to be great eventually! It's already a lot better than my first TF2 map, I can assure you.Hehe, because its just element of decoration ^^. thx and i guess i will not do anything more with this map, i guess its not worth at all.
What? Why not? It looks like a decent start. Don't give up so easily!
Two hours? Did you at least func_detail stuff like the bridges and wall slats in the first shot?
Basically a func_detail speeds up compiling by telling the compiler "Don't worry, you can see past me." The compiler stops trying to calculate who can see what around it.