- Mar 5, 2012
- 70
- 23
Hey guys
So after testing my last map it seems I still am struggling to get a good handle on map design even after ~300 hours of working in hammer. I'm not trying to get down on myself or trying to find an easy shortcut, (I know there isn't one) I'm just being realistic. I think it may be time for a different approach.
I'm thinking about doing an artpass of a map to help me improve as a mapper. I love working in hammer, but I want to work on something good until I'm competent enough to work on something good and original and working on a decent map in-depth should help me learn good mapping principles in a more immediate way than waiting for test day to be told why all my ideas suck.
So my three questions are: Do you think this is a bad idea? Is there anything I should know before trying this? And is there anything I could do that people are interested in seeing?
EDIT: and as a presumptive reply, I'd be purely doing this for my own learning benefit, not to make my name as a mapper or to create something for release.
So after testing my last map it seems I still am struggling to get a good handle on map design even after ~300 hours of working in hammer. I'm not trying to get down on myself or trying to find an easy shortcut, (I know there isn't one) I'm just being realistic. I think it may be time for a different approach.
I'm thinking about doing an artpass of a map to help me improve as a mapper. I love working in hammer, but I want to work on something good until I'm competent enough to work on something good and original and working on a decent map in-depth should help me learn good mapping principles in a more immediate way than waiting for test day to be told why all my ideas suck.
So my three questions are: Do you think this is a bad idea? Is there anything I should know before trying this? And is there anything I could do that people are interested in seeing?
EDIT: and as a presumptive reply, I'd be purely doing this for my own learning benefit, not to make my name as a mapper or to create something for release.
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