- Jan 28, 2012
- 165
- 94
in my map that I am making, I am trying to make an indefinitely rotating turntable:
(right now it's in a test place)
The main part of the turntable is a func_rotating while the rest are func_brush (or trigger_hurt to get rid of buildings). The problem is, it won't render correctly, instead of visually turning, it just sits there until you actually walk on it while it's turning. My question is, how do I get it to render turning correctly?
(right now it's in a test place)
The main part of the turntable is a func_rotating while the rest are func_brush (or trigger_hurt to get rid of buildings). The problem is, it won't render correctly, instead of visually turning, it just sits there until you actually walk on it while it's turning. My question is, how do I get it to render turning correctly?