- May 2, 2010
- 226
- 111
So uh, this is the thread for my contest entry I guess. Allocation. I quite like that name. It's a shipping term:
Allocation
The process of assigning activities, costs or facilities e.g. space to a certain organisational units.
This, in my opinion, sums up RED and BLU nicely.
Proposed Dynamic Elements:
A bridge which caries payload to destination. Payload must simply reach a certain point in the track, and the bridge will activate.
A elevator which carries the payload down into the enemy base. (Much like that one area in Alien Swarm!) It must be stood on by the attacking team to push down. If not, it goes back up. Like Hightower, but in reverse.
Oh yeah, and it's desert themed. Shipping and storage.
Allocation
The process of assigning activities, costs or facilities e.g. space to a certain organisational units.
This, in my opinion, sums up RED and BLU nicely.
Proposed Dynamic Elements:
A bridge which caries payload to destination. Payload must simply reach a certain point in the track, and the bridge will activate.
A elevator which carries the payload down into the enemy base. (Much like that one area in Alien Swarm!) It must be stood on by the attacking team to push down. If not, it goes back up. Like Hightower, but in reverse.
Oh yeah, and it's desert themed. Shipping and storage.
Last edited: