Pyromania: Day Two

tf2.com

L13: Stunning Member
Jun 16, 2010
1,146
703
At the end of the day, the Pyromania update is a celebration—not just of Team Fortress, but more importantly of you, the TF community, and even more importantly than that, of us, the TF blog post writers, and how great yesterday's blog post was. That Men Without Hats material was a career high. In fact, we decided to never touch this blog again in the hope that it might be preserved in a perfect state for future generations.



Source: TF2.com
 

thaumiel

L1: Registered
May 9, 2012
28
7
i'm surprised there were any new items, really. they hardly seem necessary at this point.
 

Pocket

Half a Lambert is better than one.
aa
Nov 14, 2009
4,694
2,579
Oh come on, all these urban combat themed weapons and no urban themed map to go with it? I'm ashamed, Valve.
 

Jeremy

L11: Posh Member
Oct 24, 2010
829
299
Sniper gets a long-range Killing Gloves of Boxing.
 

PMAvers

L6: Sharp Member
Jan 29, 2008
389
142
Downtown Teufort: The mighty Manhattan of the Badlands. The Big Gravel. The City That Never Seeps (the slogan of our campaign to let people know we'd started getting a handle on our world-famous sewage problem). Whatever you want to call them, these streets are filled to bursting with opportunity (and, depending on the weather, up to knee-height with sewage).

Maybe you read that article in Tourism Monthly ("Teufort: It is Horrible") and you're worried about murder, thievery and tramp attacks. Don't be! Thanks to our lack of a fire department, they've got bigger things to worry about than you: Putting out all those methane fires.

Heh. Wonder if that's hinting at they're actually working on a revamped version of 2fort as well.
 

PMAvers

L6: Sharp Member
Jan 29, 2008
389
142
They are hinting at ctf_teufort, the medieval version that every scrub mapper wants to make.

I'm surprised I havn't seen anyone do that yet.

Take degroot, mirror it so each team has a keep, and then spawn intels (or maybe banners) in order at A, B, and then finally C.
 

Sergis

L666: ])oo]v[
aa
Jul 22, 2009
1,874
1,257
I'm surprised I havn't seen anyone do that yet.

Take degroot, mirror it so each team has a keep, and then spawn intels (or maybe banners) in order at A, B, and then finally C.

now it's obvious, pyromania day 3 will reveal a new and exciting map, csf_teufort by prestige

congrats presto
 

Pocket

Half a Lambert is better than one.
aa
Nov 14, 2009
4,694
2,579
The Engie Update had a map of "Badlands", with various points of interest ("Badwater Basin", "Dustbowl", "Thunder Mountain", etc.) marked out on it, and one of them was "Teufort".
 

thaumiel

L1: Registered
May 9, 2012
28
7
Oh come on, all these urban combat themed weapons and no urban themed map to go with it? I'm ashamed, Valve.

an urban warfare map would be really cool (although it would probably require a lot of custom content as well, and i'm not sure how much it would fit the tf2 "theme")

i kind of want to do something like that eventually
 

Trotim

aa
Jul 14, 2009
1,195
1,045
Just realized Scorch Shot could shoot a grenade projectile, that would make it much more decent
 

tyler

aa
Sep 11, 2013
5,102
4,621
It definitely looks more like a grenade against the Scout's face. I was wondering why it was so large.
 

Sel

Banned
Feb 18, 2009
1,239
2,570
Hey guys remember back when they spent 6-12 months designing weapons for the game and only had three or four?

Remember how the weapons were (for the most part) not utter shit?

~nostalgia~