Announcer system?

LMFAO

Banned
Jun 14, 2012
131
60
I've seen some maps use the Announcer system for certain game events. How would I go implementing this?
 

Bloodhound

L6: Sharp Member
Jan 3, 2011
316
489
Create an ambient_generic, filter for "announcer" and toggle the flag "Play everywhere" on.

After giving th ambient_generic a name you can play the sound via a I/O action, like a point capture or something.
 

henke37

aa
Sep 23, 2011
2,075
515
Of course, the game does play some of the announcer sounds automatically for you.