KotH non72hr (temp. name)

Bloodhound

L6: Sharp Member
Jan 3, 2011
316
489
I made this layout for the upcoming 72hr-Contest, but since I don't have time on that weekend, I started creating this map without the contest.

Theme will be alpine, again.

Schwa and Bob helped me a lot with tweaking the layout.
Thanks guys!

The version on the screenshots is A3.
 
Last edited:
Mar 23, 2010
1,872
1,696
interesting layout, i like it, let's test it
 

Sergis

L666: ])oo]v[
aa
Jul 22, 2009
1,874
1,257
i enjoyed playing this map. very interesting combat area with many tactical opportunities and other big words, though the minisentries are sometimes more annoying than they should be. the short rundistances are only a plus - i play this game to shoot not to run. i also isagree with the sentiment of resupplying being faster than dying being bad - its called a resupply locker for a reason. some pathways were quite narrow but it doesnt seem to have any bad effect really. looking forward to play this map again.