Trouble with moving objects

NumbersAndNoise

L1: Registered
Jul 14, 2008
47
0
I've started messing around with making a pl map that implements one of the ideas that one of the guys from Valve mentioned in an interview, a cart large enough to build on. I put together a cart made of brushes and props and parented them all to the func_tracktrain. The problem, though, is that while the cart moves, the players and buildings on top of it do not move with it. Is there any way around this?
 

Spacemonkeynz

L5: Dapper Member
Jan 31, 2008
234
52
The players should move, what is the actual cart made out of? func_brush's or a prop? Is the player standing on the func_train?

In my map when the player stands on the func_train he moves with the cart.
 

Tigger

L2: Junior Member
Mar 29, 2008
72
8
Make your brush a func_brush, and parent it to the func_tracktrain. Make sure you mark the Solidity of the brush as Always Solid and Solid BSP to Yes
 

NumbersAndNoise

L1: Registered
Jul 14, 2008
47
0
yeah, people can stand on the cart (func_brushes with some props attached) but don't move with it, so I'll move the func_train up a little so that it's what the players are making direct contact with. That plugin looks like it should solve my problem, at least as soon as I can figure out how to implement it. Is it part of a map, serverside, what?