The epic adventures of an OS X mapmaker-wannabe
so I always wanted to make tf2 maps but was disheartened that I couldn't do so without installing windows (a thing I cannot afford to buy) and running it through boot camp or whatever, and sighed wistfully every time i saw people complaining about cubemaps or whatever. you think you have problems? geez!
then by chance I came across mention of a tool called wineskin that was supposedly designed around letting the mac user untermensch play video games like their superior aryan pc gamer cousins. "hmm," i said, "this looks interesting." after about an hour of letting it configure things for me i could run source sdk. shortly thereafter, as soon as I decided to sacrifice the extra 15 gb of hard disk space to install tf2 on its phantom c drive, i could run hammer as well... at 182% CPU.
"might need to get that looked at" I said whilst frantically force-quitting every other open application except chrome and activity monitor and pausing the seemingly-endless tf2 download.
the next time hammer opened it looked almost normal. except there weren't any icons down the right hand side and the error message window seemed to be taking ages to load. I didn't notice this at first being tickled by how much the windows looked like the ones on my first ever computer which ran windows 98. how quaint! the console windows are even using courier! OMG!
soon it became apparent that whilst hammer would run, you couldn't actually create any maps. it quit immediately on trying to do so. opening a file would give you false hope as it read the chunks and the name of the file appeared in the top bar... but nooo. somehow through the shield of wrappers the vmf files divined my inferior software and chose to die with honour rather than live under the jackboot of eternal president steve jobs (r.i.p.).
now i am restarting the tf2 download out of the hope that maybe you need to have the entire game installed in program files for it to work... sacrifices have to be made I guess. maybe if it works better run under an emulator I can uninstall the one in my osx home folder and play it exclusively whilst pretending to be a pc gamer like everyone else.
further epic adventures coming after I actually open a file successfully and undoubtedly run into all sorts of hilarious errors that no one here can actually help me with
edit: this may actually go in new users/introductions but meh, I'm sure questions will materialise quite rapidly in the course of this marvelous misadventure because i have never actually done this before :|
so I always wanted to make tf2 maps but was disheartened that I couldn't do so without installing windows (a thing I cannot afford to buy) and running it through boot camp or whatever, and sighed wistfully every time i saw people complaining about cubemaps or whatever. you think you have problems? geez!
then by chance I came across mention of a tool called wineskin that was supposedly designed around letting the mac user untermensch play video games like their superior aryan pc gamer cousins. "hmm," i said, "this looks interesting." after about an hour of letting it configure things for me i could run source sdk. shortly thereafter, as soon as I decided to sacrifice the extra 15 gb of hard disk space to install tf2 on its phantom c drive, i could run hammer as well... at 182% CPU.
"might need to get that looked at" I said whilst frantically force-quitting every other open application except chrome and activity monitor and pausing the seemingly-endless tf2 download.
the next time hammer opened it looked almost normal. except there weren't any icons down the right hand side and the error message window seemed to be taking ages to load. I didn't notice this at first being tickled by how much the windows looked like the ones on my first ever computer which ran windows 98. how quaint! the console windows are even using courier! OMG!
soon it became apparent that whilst hammer would run, you couldn't actually create any maps. it quit immediately on trying to do so. opening a file would give you false hope as it read the chunks and the name of the file appeared in the top bar... but nooo. somehow through the shield of wrappers the vmf files divined my inferior software and chose to die with honour rather than live under the jackboot of eternal president steve jobs (r.i.p.).
now i am restarting the tf2 download out of the hope that maybe you need to have the entire game installed in program files for it to work... sacrifices have to be made I guess. maybe if it works better run under an emulator I can uninstall the one in my osx home folder and play it exclusively whilst pretending to be a pc gamer like everyone else.
further epic adventures coming after I actually open a file successfully and undoubtedly run into all sorts of hilarious errors that no one here can actually help me with
edit: this may actually go in new users/introductions but meh, I'm sure questions will materialise quite rapidly in the course of this marvelous misadventure because i have never actually done this before :|
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