Portal 2: Your Workshop maps

Ravidge

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May 14, 2008
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Post them in this thread for easier evaluation!
WIP or Finished, everything goes...

Screenshot-2012-05-08_20.11.04.png
 

Trotim

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Jul 14, 2009
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So... when you change some parts of the map in Hammer, can it still be published to the Workshop?
 

Fruity Snacks

Creator of blackholes & memes. Destroyer of forums
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Sep 5, 2010
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evanonline

L420: High Member
Mar 15, 2009
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http://www.youtube.com/watch?v=NWw-iisHVj8&feature=youtu.be According ot this tutorial from a beta tester, there WAS support for uploading Hammer maps in the beta level creator, and this guy actually put up a few Hammer-made maps on the Workshop: http://steamcommunity.com/id/Motanum/myworkshopfiles/?appid=620 But none of this stuff is actually available right now, and they broke everything instead. But hopefully this will all be coming to the public soon!

http://steamcommunity.com/sharedfiles/filedetails/?id=68517493 Here is a stage I made in the editor, in any case!
 

tyler

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Sep 11, 2013
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Ran into an error -- "cannot build blah blah" whatever. Steam support page suggests uninstalling the P2 Authoring Tools and then verifying the cache, which sounds like crap to me but I am doing it anyway.

Kinda smashes the idea of using both Hammer and the chamber editor together, doesn't it.

Anyway, I made a test chamber I would consider good.
http://steamcommunity.com/sharedfiles/filedetails/?id=68550601

600x337.resizedimage
 
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LeSwordfish

semi-trained quasi-professional
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Aug 8, 2010
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Okay, so i had a chance to play with this. I have a wish list of stuff i want from it though.
  1. Triggers, Timers, other abstract shizzle. What, can joe SPUF not understand the idea of a trigger? Or of a timer? That means that a whole host of dynamic stuff isn't possible.
  2. Boxes without droppers. Do they not trust me to be able to set up a testchamber where destroying abox doesn't break it?
  3. Is it actually possible to create doors without them being entrance/exit.
  4. CRUSHERS
  5. GRINDERS
 

pl

L5: Dapper Member
Mar 6, 2009
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Okay, so i had a chance to play with this. I have a wish list of stuff i want from it though.
  1. Triggers, Timers, other abstract shizzle. What, can joe SPUF not understand the idea of a trigger? Or of a timer? That means that a whole host of dynamic stuff isn't possible.
  2. Boxes without droppers. Do they not trust me to be able to set up a testchamber where destroying abox doesn't break it?
  3. Is it actually possible to create doors without them being entrance/exit.
  4. CRUSHERS
  5. GRINDERS

1. Timers are possible with pedestal buttons, does that help? And yeah, triggers would be handy too.
2. Possible - right-click the box then uncheck "Dropper enabled".
3. You can't use the actual door models, but you can connect the glass/angled panels to a switch to get the door effect.
4 and 5, yes :p
 
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A Boojum Snark

Toraipoddodezain Mazahabado
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Nov 2, 2007
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Ran into an error -- "cannot build blah blah" whatever. Steam support page suggests uninstalling the P2 Authoring Tools and then verifying the cache, which sounds like crap to me but I am doing it anyway.
I got that error too, but I thought it was stupid as well so I just tried verifying P2. It found 7 missing files and after that it worked. Didn't need to touch the tools. Always a good idea to escalate from simple to annoying slowly.
 

LeSwordfish

semi-trained quasi-professional
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Aug 8, 2010
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1. Timers are possible with pedestal buttons, does that help? And yeah, triggers would be handy too.
2. Possible - right-click the box then uncheck "Dropper enabled".
3. You can't use the actual door models, but you can connect the glass/angled panels to a switch to get the door effect.
4 and 5, yes :p

Oh, is that what dropper enabled does? Cool, I may be able to make the dumbass map idea I have in my head.
 

Ravidge

Grand Vizier
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May 14, 2008
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C26D5F254A0A88FA3F484A5A6D59E3658239F7B2


http://steamcommunity.com/sharedfiles/filedetails/?id=68588614
Stairs

So much trouble could have been avoided if you just brought a tiny ladder with you, but you didn't and now you have to carry yourself and other equally interesting objects up these stairs.

This map has timed elements, however the timings are very lenient, if you know what to do. You need to think just a little bit ahead here.

Tell me what you think!

If you played my P2 maps before when the sdk was released, this design might feel familiar... not the same puzzle though.