compiling taking waayy too long

Jesus

L1: Registered
Apr 29, 2012
15
0
When I compile my map on normal and it gets to "PortalFlow" it literally take 10 hours+ for it to compile. When i put the compile speed on fast it finishes in less than 20 seconds. Can anyone tell me what is wrong with my map?
 

Jesus

L1: Registered
Apr 29, 2012
15
0
I have an extremely large surface of squares. It has a a lot of holes in it so should i ungroup it?
 

Jesus

L1: Registered
Apr 29, 2012
15
0
I did carve but not hollow.. and I have a huge sky box for a space texture I have.
 

tyler

aa
Sep 11, 2013
5,102
4,621
Also don't carve, as it can literally destroy your entire map. This is not in any way an joke or exaggeration.

Read the link I posted thoroughly. You aren't going to get very far if you don't learn at the very least some basic optimization techniques.
 
Last edited by a moderator:

Jesus

L1: Registered
Apr 29, 2012
15
0
Thank you!
I made it into a prefab then copied in a separate map, ungrouped it, and compile and it took LES THAN 10 SECONDS!! :))
 
Last edited: