- Apr 6, 2012
- 9
- 0
Hello there, looking for a way to make a realistic metal surface (like stainless steel or similar)-
I suppose phong would produce a more dull reflection, while envmap would look rather polished?
But what kind of configurations usually tend to look the best?
I suppose phong would produce a more dull reflection, while envmap would look rather polished?
But what kind of configurations usually tend to look the best?