Don't worry, I'll change the name when I decide how I want to detail this.
UPDATE: So, I made some changes to the layout. Nothing too complex, but it should make the map a bit more interesting.
A lot of people had complaints about a spawndoor leading to a deathpit, and how dumb that is. To remedy that, first:
And secondly:
So now, this spawn exit can actually be useful. However, this created some sightline issues (these new rooms could see each other across the map). To remedy that:
There are still some
<sightline issues> I'm sorting out, but I think I have a solution. I'll keep you posted.