looking for that "drop down pipe" thing in SDK.

Belli

L69: Deviant Member
Jan 21, 2012
69
1
I couldn't fin that "trap doors" from cp_well so far, can they be implemented and used as normal (=vertical, resized) doors by adjusting them to a brush?

Thanks in advance,

B.
 

Freyja

aa
Jul 31, 2009
2,994
5,813
As far as I'm ware, they're already brushes. If you search "metal" in the texture browser you'll find the texture they use, or use your own, just make two brushes, tie them to a func_door and set their movie directions accordingly.