Help needed..

Scaine

L1: Registered
Jan 13, 2012
18
0
Alright , I am a regular player of the gamemode PropHunt and today when I was spectating in the map called ph_cyberpunk_a3 I found a secret room with lights in it and textured walls. None ever been there so I've opened hammer , decompiled the map and yet I fail to see how to open and enter to it. It just a simple door object without anything ( I may be wrong ) but a env_cubemap attaached to it. Anywho , I'd be glad to know if there's a way to enter the room or it's just there? Map attacked , both compiled and decompiled. I just hope it is indeed a secret room. ( Look for an garage door , really near pyro spawn ( blue ) it has a girl decal above the door)
http://www5.zippyshare.com/v/80476059/file.html
 

Seba

DR. BIG FUCKER, PHD
aa
Jun 9, 2009
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I cba to look through the file, but you could check the func_door's inputs to see if it's actually openable, although I'm pretty sure it's just supposed to be an inaccessible Easter egg.
 

Scaine

L1: Registered
Jan 13, 2012
18
0
The problem is there's no func_door.. there's a env_cubemap inside the door object , infodecal near it and that's all.
 

Seba

DR. BIG FUCKER, PHD
aa
Jun 9, 2009
2,364
2,728
Then you can't get in it without noclipping. Unless there's a teleport leading into the room.
 

Seba

DR. BIG FUCKER, PHD
aa
Jun 9, 2009
2,364
2,728
I looked at the .vmf and there's no way to get into that garage room thing sans noclip.