Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

tf2.com

L13: Stunning Member
Jun 16, 2010
1,151
704
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:Source Engine Changes (TF2, DoD:S, HL2:DM)
  • Fixed a demo/replay playback crashChanged the way bot counts are displayed in the server browser: the bot column is now next to the player column and always visible. Bot count is no longer subtracted from maxplayers.
Team Fortress 2
  • Added the Alladin's Private Reserve for the Demo
  • Fixed a bug where the Medic would lose his healing target's speed when deploying his ÜberCharge while using the Quick-Fix
  • Fixed a bug that would cause some Team Spirit painted hats to show as black-painted in the Steam Community
  • Localized the team goal strings for cp_steel and pl_frontier
  • Added missing level_data strings to kill_eater_score_type elements in the GetSchema WebAPI response
  • Updated pl_frontier with author-submitted fixes:
    • small prop adjustments
    • several unsewn/gappy displacements fixed up
    • func_push altered below final capture point
    Undocumented changes: Updated all localization files

Source: TF2.com
 

PMAvers

L6: Sharp Member
Jan 29, 2008
389
142
Updated pl_frontier with author-submitted fixes:
small prop adjustments
several unsewn/gappy displacements fixed up
func_push altered below final capture point

Mangy is credit to team.

Unlike that other community payload map which is still broken.
 

Penguin

Clinically Diagnosed with Small Mapper's Syndrome
aa
May 21, 2009
2,039
1,484
what the func is a func_push?