- Aug 9, 2011
- 50
- 2
I am currently and have been creating my first ever map (its a payload) as part of a year 12 research project, I have spent hours and hours researching the use of hammer (doesnt mean im any good) and am now actually beginning to make my map. However during my research the most common recommendation was to have a fairly large amount of height variation and after doing a small amount of work on the area around my blue spawn I have realized that I have very little and would love some advice. Any other advice would also be great.
I have seen some people on this forum even use paint to sketch out some ideas and anyone willing to do that would instantly become one of my heroes.
Here are some pics (I still have alot of work to go. Taken in hammer, not in game)
If people want to have more pics, let me know.
Thanks in advance for any help.
I have seen some people on this forum even use paint to sketch out some ideas and anyone willing to do that would instantly become one of my heroes.
Here are some pics (I still have alot of work to go. Taken in hammer, not in game)
If people want to have more pics, let me know.
Thanks in advance for any help.