- Jan 5, 2012
- 14
- 0
That deals fire damage but doesn't actually light people on fireLook at trigger_hurts and set the damage type to "Fire"
Not on the wiki, also, can you elaborate on how I might use this?If I recall correctly, there is an "ignite" output for trigger_multiples now.
Who's name?Are you kidding me re: this guy's name
Your name. YM_Industries. You are not YM. YM worked on Coldfront, Hoodoo and Mann Manor. Whether it was your intention or not, you could be seen as trying to leech off of his success.
Traditionally you can't set people on fire using environmental hazards, only deal direct fire damage.
If meerkats suggestion works properly it should be something like OnStartTouch > ignite > !activator
If I recall correctly, there is an "ignite" output for trigger_multiples now.
I believe that was Icarus.
I believe that was Icarus.
Icarus YM and YouMe are all the same person.
Icarus YM and YouMe are all the same person.
That doesn't seem to be the case seeing as Icarus and YM have different names. Unless I missed something.
Ah, sorry. It is pure coincidence. I have noticed the YM in those levels, but I chose my username before I even played TF2. That is the problem with acronyms.