It's Beginning to Look a Lot Like Australian Christmas

EArkham

Necromancer
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Aug 14, 2009
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Yes, it is.
The Spy takes damage similar to a Pyro when he is hit with the knife out, but does not catch fire nor does he take damage from afterburn.
Since the effect lasts for 2 seconds, only the most dedicated spychecking Pyro will be able to even know there was a Spy to begin with.
This commentary demonstrates the power of this thing and sums it up nicely.

There's also a quiet "whoosh" when the icicle melts if you flame a disguised spy, which clues you in that you should keep burning. I can't imagine I'd ever hear it if I didn't use headphones though.
 

grazr

Old Man Mutant Ninja Turtle
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Mar 4, 2008
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It makes sense to me for the backstabs not to be silent but have a "cracking ice" sound effect (like when icecubes split when you drop them into squash/cola/water etc). Not only because aesthetically it's relavent but the weapon is clearly OP and with a anti-pyro perk, a non-silent backstab kill makes a lot of sense.
 
Mar 23, 2010
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And they balanced the OP spy weps with an OP pyro weapon (phlog). It needs its damage resist during taunt removed or nerfed, its like 75%+

better yet give it backburner airblast and its taunt would give you minicrits i guess similar to the soda popper
 
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Apr 13, 2009
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Yes, it is.
The Spy takes damage similar to a Pyro when he is hit with the knife out, but does not catch fire nor does he take damage from afterburn.

That would be ok, but that's not what the wiki says. According to the wiki, the spycicle gives the spy 100% fire resistance and afterburn immunity for 2 seconds, which is complete bullshit if true.
Also, I heard you can get your knife back before the 15s delay by picking an ammo box, true or false ?

better yet give it backburner airblast and its taunt would give you minicrits i guess similar to the soda popper

I don't see much point to minicrits on a flamethrower (or melee weapon). The only reason minicrits are really good is because they allow weapons that normally do crap damage at long range to ignore falloff and receive a damage buff on top of it.
Now giving it BB airblast and activating with a taunt (while nerfing another aspect of it that is not the crits) that sounds like a good idea.
 
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Trotim

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Jul 14, 2009
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I take it you can permanently stun enemies by just hitting them with the Heavy gloves again just after their laughing animation ends?
 
Apr 13, 2009
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I take it you can permanently stun enemies by just hitting them with the Heavy gloves again just after their laughing animation ends?

I don't know but I heard the 'stun' was long enough to reliably hit a player with the showdown killtaunt (which these gloves somehow have), so its "not an issue" anyway. :thumbup1:
 

grazr

Old Man Mutant Ninja Turtle
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Mar 4, 2008
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I don't see much point to minicrits on a flamethrower (or melee weapon). The only reason minicrits are really good is because they allow weapons that normally do crap damage at long range to ignore falloff and receive a damage buff on top of it.

Are you kidding? I most certianly would not say no to 35% additional burn damage, especially after valve nerfed afterburn those many moons ago. Now that the BB no longer does +how-ever-much damage the flamethrower unlocks have room to make that a legit and balanced perk.

If crits are too much then mini-crits are an obvious and reasonable compromise and is most certainly not a negligable affect. Especially with melee, which can bring a 3 hit kill on base classes reliably down to 2.

Plus mini-crits have a way of increasing crit chances anyway, you'll often find after using the buff banner you get a bunch of random crits. Not consistantly, but very frequently.
 
Mar 23, 2010
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what about like minicrits and a speed boost? idk i guess crits could work.
 

Toomai

L3: Member
Apr 14, 2011
129
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It makes sense to me for the backstabs not to be silent but have a "cracking ice" sound effect (like when icecubes split when you drop them into squash/cola/water etc). Not only because aesthetically it's relavent but the weapon is clearly OP and with a anti-pyro perk, a non-silent backstab kill makes a lot of sense.
There actually is a "freezing" sound when you get someone, it's just not very much louder than the regular poke noise.
 

Pocket

Half a Lambert is better than one.
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Nov 14, 2009
4,694
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Trotim

aa
Jul 14, 2009
1,195
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I don't know but I heard the 'stun' was long enough to reliably hit a player with the showdown killtaunt (which these gloves somehow have), so its "not an issue" anyway. :thumbup1:

Why would you kill them? The entire point is to troll them by stunning them permanently.
 
Sep 1, 2009
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Atleast Valve are in the festive mood :3
 

Pocket

Half a Lambert is better than one.
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Nov 14, 2009
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Does anyone else think Makani's rendering of Old Nick looks a lot like McLeach from The Rescuers Down Under.
 

gamemaster1996

L13: Stunning Member
Sep 30, 2009
1,064
134
On the note of the Christmas update Has anyone else darkened the comic?
For the record this isn't my image.

half_life_2_episode_3_clues_in_tf2_comic_by_general_cornwaffle-d4jc03j.jpg
 

Schrikvis

L1: Registered
Aug 3, 2011
37
11
On Foundry's RED spawn, you'll see a Soldier guarding a "Top Secret" door.
Either decompile the map and open in Hammer or just take the easy way out and noclip over there.

Look at the images on the wall.

Internet speculation has gone 2 different ways:
1. Images are screengrabs from Meet the Pyro.
2. Images are of robots based around the TF2 classes.

Images are the new styles for soldier's halloween items.

SOLDIER UPDATE CONFIRMED

In all seriousness, this is actually a plausible theory I hereby support.
 

grazr

Old Man Mutant Ninja Turtle
aa
Mar 4, 2008
5,441
3,814
On the note of the Christmas update Has anyone else darkened the comic?
For the record this isn't my image.

half_life_2_episode_3_clues_in_tf2_comic_by_general_cornwaffle-d4jc03j.jpg

Why do people try so hard to find stuff in nothing? This always makes me think of ghost hunters. People get so worked up about it they become hyper senstive and "see shit" that's not there. They imagine shit and think it's real. Mostly because they don't know any better. But also because they want to see it.