Spawnpoints being used in multiple rounds

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Spacemonkeynz

L5: Dapper Member
Jan 31, 2008
234
52
In my pl map, I have a single 'round', but the cart can go two ways.

So what I did was make two 'team_control_point_round's, one which sets up the cart to go one way, and another to set up the cart to go the other way.

The problem is, is that the same spawns are used for each round. i.e Blu uses the same spawn for both 'round a', and 'round b'

Spawn points have a property for which around they are connected to, but it only allows you to put one round it, which means I can't use it.

And when I run my map, Blu keeps spawning at the Blu spawn in the previous round (even through this round has been set to the previous round, and has been disabled).


Anyone else come across this?
 

Spacemonkeynz

L5: Dapper Member
Jan 31, 2008
234
52
I'm going to just have one 'team_control_point_round', and two team_train_watcher's, and use a logic case to enable one and see if that works.
 

AWESOME-O

L10: Glamorous Member
Mar 20, 2008
779
132
If you manage to fix this, can you pm me? I got the same friking problem :(