Capture Decay

Aug 23, 2008
404
380
Hey, was wondering if anyone knew of an easy or non-mod way of adjusting capture point decay times? standin is great, but it feels like a team can acquire a positional advantage by capping a point half way and then abandoning it.
 

TMP

Ancient Pyro Main
aa
Aug 11, 2008
947
560
I think you could theoretically set the point to neutral and then back to your current color to remove the decay.

I dunno, never tried it.
 
Aug 23, 2008
404
380
Gah, thats not really what I'm looking for. I need a more direct way of changing the decay rate. I don't want this to become DoD or anything, but I would like the decay to be about 1.5 times as fast or so.

I'm assuming that there isn't just some variable or command I can send a control point to get it to decay faster. :<