Make the Requests forum a subforum of Models & Textures

Pocket

Half a Lambert is better than one.
aa
Nov 14, 2009
4,694
2,579
We keep getting people thinking they can make requests for actual maps in it. This seems like the easiest way to make that stop.

(And as long as I'm bringing this up, Tutorials might as well be renamed back to "Tutorials & Resources" since all the "resources" are still in there. But that's just semantics.)
 

Terwonick

L6: Sharp Member
Aug 25, 2010
278
190
I agree with both of these points.

and I also believe that you guys should add on a CSS forum in the "other games" category. quite frankly just because so many people here started out with CSS and I know that there is no really good way to get CSS maps out there.
 

grazr

Old Man Mutant Ninja Turtle
aa
Mar 4, 2008
5,441
3,814
I agree with both of these points.

and I also believe that you guys should add on a CSS forum in the "other games" category. quite frankly just because so many people here started out with CSS and I know that there is no really good way to get CSS maps out there.

*cough* interlopers *cough*

Besides there i can think of at least 3 or 4 other large online communities that deal with CSS maps.
 

gamemaster1996

L13: Stunning Member
Sep 30, 2009
1,064
134
*cough* interlopers *cough*

Besides there i can think of at least 3 or 4 other large online communities that deal with CSS maps.

Whilst there is, this community is awesomer.Besides it couldn't hurt to have have a other games section where people can post there work for any game.
 

grazr

Old Man Mutant Ninja Turtle
aa
Mar 4, 2008
5,441
3,814
Whilst there is, this community is awesomer.Besides it couldn't hurt to have have a other games section where people can post there work for any game.

Well i'm not opposed to it in that i doubt it would hurt, i just think it's a bit redundant.

interlopers
mapcore
snarkpit
gamebanana
planet-halflife
facepunch
SPUF
halflife2.net

To name but a few CSS related sites, take your pick of which ever resource you like for css related mapping.

Generally "Source mapping" is "Source mapping" which ever mod you're working on, but people don't come to TF2maps for CSS maps, do they.
 

Terwonick

L6: Sharp Member
Aug 25, 2010
278
190
that's because minecraft is kinda dying off, and P2 has a max of 2 people. whereas css is a constantly changing game with a consistently HUGE player-base.
 

tyler

aa
Sep 11, 2013
5,102
4,621
minecraft isn't dying off? just the people here don't have use for a forum? do you ever think about the words that you type?
 

Terwonick

L6: Sharp Member
Aug 25, 2010
278
190
MW3, really? I thought better of you. On a more somber note, the reasons I gave for having a P2 forum still stand for having a CSS forum:

- We know people here and wouldn't have to edge ourselves into different communities
- There is no place devoted to just CSS maps

and some new reasons

- Most of us (that I know of, including myself) came from a CSS mapping background, this is a part of our heritage!
- I found it impossible to get REAL feedback on my maps, because I couldn't make connections to people who would play the maps.