depending on the angle of view on the water surface depends on the color and opacity of it. does anyone know what causes this or what may be a fix for it. I am using Well water here.
What is the difference, exactly? I've noticed (finally) that TF2's water textures already don't use proper real-time reflection like the other Source games do.
It should be Water_well.
and if you mean cheap water. is it cheap water of the same water texture or water in general. like say if I use well up top and 2fort in the bottom.
If this is your first time logging in after the migration (Feb 8, 2022), you must reset your password to log in. Follow this guide if you're having trouble